1️⃣ Learn what a File Template is and why it's useful
2️⃣ Learn how to create your own File Template
3️⃣ Learn to create folders to organize parameters
🚩 Quest 1: Learn what a File Template is
🚩 Quest 2: Create a File Template
🚩 Quest 3: Learn how to make folders to organize parameters
A Live2D file template is a setup file that includes your basic parameter setup and deformer hierarchy, but no animation or model artwork yet.
Again, it has no animation yet. Every model is different and should be rigged independantly.
So then, why use a file template?
If you're rigging multiple models — especially for commissions — this saves a ton of time. Instead of rebuilding the same starter rig structure over and over, you just open the template and begin.
Then when you start a new model, all you have to do is:
But the foundation is already there!
As you gain experience, you’ll develop preferences for:
Eventually, you’ll want a base file that reflects your own rigging style.
Here’s an example of a basic deformer hierarchy I commonly use:
This setup gives you a solid foundation for almost any model.
Once your structure is ready:
You can always add more detail or customize further, but this saves you time for new models.
As your parameter list grows, it can quickly become cluttered. Thankfully, you can organize parameters into folders.
You can also right-click a folder and choose Label Color to color-code them for better visibility.
Organizing parameters this way is especially helpful for:
Level 1 - Stage 7 | Lua File Template
Yoona's Current Commission Template
1️⃣ Learn what a File Template is and why it's useful
2️⃣ Learn how to create your own File Template
3️⃣ Learn to create folders to organize parameters
🚩 Quest 1: Learn what a File Template is
🚩 Quest 2: Create a File Template
🚩 Quest 3: Learn how to make folders to organize parameters
A Live2D file template is a setup file that includes your basic parameter setup and deformer hierarchy, but no animation or model artwork yet.
Again, it has no animation yet. Every model is different and should be rigged independantly.
So then, why use a file template?
If you're rigging multiple models — especially for commissions — this saves a ton of time. Instead of rebuilding the same starter rig structure over and over, you just open the template and begin.
Then when you start a new model, all you have to do is:
But the foundation is already there!
As you gain experience, you’ll develop preferences for:
Eventually, you’ll want a base file that reflects your own rigging style.
Here’s an example of a basic deformer hierarchy I commonly use:
This setup gives you a solid foundation for almost any model.
Once your structure is ready:
You can always add more detail or customize further, but this saves you time for new models.
As your parameter list grows, it can quickly become cluttered. Thankfully, you can organize parameters into folders.
You can also right-click a folder and choose Label Color to color-code them for better visibility.
Organizing parameters this way is especially helpful for:
Level 1 - Stage 7 | Lua File Template
Yoona's Current Commission Template